From the really starting of Fortnite: Battle Royale's Season three Battle Pass, Epic Games has carried out one thing extremely cool.
Every week the Battle Pass gets a new set of challenges that are a good mix of unique objectives. Solving these (along with random every day challenges, and so on.) earns you XP and Battle Stars. The former levels up your Battle Pass Tier, unlocking new cosmetics like skins and emotes.
In Season 5, these had been split into two categories: Free of charge and Battle Pass challenges, but you still got a nice mix of distinct activities every week that kept Fortnite Items fresh and interesting. Some of these challenges, like Treasure Maps and Search Between challenges, and also scavenger hunts for gnomes and rubber duckies, had been really one of a kind to Fortnite.
These distinctive challenges have normally been paired with significantly less interesting, a lot more straightforward challenges like eliminating enemies and looting chests. In some cases we'd get a seriously unique challenge like timed trials or scoring objectives on soccer pitches, but constantly there was a superb mix of activities that appealed to a wide selection of players.
Season 6, Week 2's challenges are usually not exciting or exceptional. In contrast to practically every previous batch, they usually do not incorporate anything for everyone. There's no interesting scavenger hunt and no one has to go out and figure out exactly where to search involving unique landmarks. Instead, pretty much every single challenge this week is combat-oriented.
As with past weeks, we've got seven challenges in Week 2. Of these seven, on the other hand, three are "deal damage" challenges and two are "eliminate opponents" challenges. Only two are non-combat oriented and neither are specifically exciting or demand considerably function. Going to corrupted places is simple due to the fact they are all highly visible from the map. When you attain any one of them it is possible to "use a Shadow Stone" though you will should do that over the course of three matches. (Assuming these consumables are not disabled again inside the close to future.)
Because neither of those poses any actual challenge, this means that the whole week is combat focused. That is all properly and great for players who get a good deal of Fortnite Weapons eliminations and do quite a bit of harm. They'll burn through this week in no time. But what about the numerous players who are not very skilled killers? Yes, it will be a lot more difficult for them but it also won't be much exciting. And I'd wager that a relatively huge portion on the player base falls into that category: Players who take pleasure in the game but are not terrific at it.